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Rainbow Six Siege – Auto Clipping (Beta) Multi-Kill Sequence Timing Inconsistencies#4052

In Rainbow Six Siege, the auto clipping feature isn’t consistently capturing the full multi-kill sequence. The clip start point anchors incorrectly depending on the situation. Two patterns I’ve noticed:

1.    Clip starts too late — begins just before the final kill rather than the start of the sequence. For example, 4 kills within 30 seconds, but the clip only captures the moment leading up to kill [#4](/4).

2.    Clip starts slightly after the first kill — the opening kill of the sequence is cut off by a second or so.

Both issues point to the detection window or pre-roll buffer not anchoring correctly to the beginning of the multi-kill event. The trigger appears to fire too late, or the lookback window isn’t long enough to cover the full sequence from kill #1.

6 days ago