
Medal currently only allows separating audio into two tracks: game/system and mic/voice. This limits post-editing compared to OBS, which supports multiple discrete audio tracks (game, Discord, music, system, etc.).
Having the ability to record separate audio sources to individual tracks would make editing much easier and reduce the need for workarounds or external tools.
This would be a big quality-of-life improvement for creators who want better audio control without running OBS.

would like to second this. I use WaveLink (and before that Voicemeeter) to set up multiple “mixes) and it would be a huge QoL boost to be able to record a selection of these as their own audio tracks for ediitng purposes.
when using WaveLink (Voicemeeter can be used the same way) each of these “mixes” show up as their own “input” device. in OBS you would set each one as its own Mic/Aux input channel to record separate audio tracks.
this allows you to adjust volume independently, choose which Mic you want to use – maybe you play music or soundboards over proximity chat on the “Mic SFX” mix but you don’t want those in your recording all the time. you can pick and choose where to cut and where to include which track.
example:
Track 1: “Game Audio”
Track 2: “Discord Audio” (or whatever voicecoms you use)
Track 3: “Clean Mic” (just plain ole Microphone, maybe with some basic cleanup VSTs or something)
Track 3: “Mic SFX” (maybe you have some voice modifer, or maybe you use this for soundboard stuff or music or something)